ARSWeapons, handling and evidence

WARDOGS KH-2002: Stats, Price, Attachments and Loadout Notes

Recorded KH-2002 stats in the assault rifles category: not recorded Alpha price, compatible attachments, ammunition and a verification checklist.

VERIFIED 2026-08-24WEAPONSP1
KH-2002 vendor render recorded from the WARDOGS Alpha
Community-recorded Alpha vendor render via WARDOGSHUB.GG. Recheck against the current game build.
Quick answer: The KH-2002 is recorded in the assault rifles category with an Alpha list price of not recorded. The tables below preserve the captured vendor values; they are a build record, not a promise that the Early Access balance is unchanged.

Record and confidence

  • Name: KH-2002
  • Category: Assault rifles
  • Verification label in the captured dataset: Reported
  • Dataset: Data as of Alpha 1 · 7 Aug 2026
  • Recorded list price: not recorded
  • Recorded calibre: Semi / Burst Fire

This page converts a competitor Alpha capture into a player-facing reference without treating third-party observations as official current values. Check the date and verification label before comparing it with another weapon.

Core specifications

ParameterValue
Fire rate700 RPM
Fire modesSemi / Burst
Muzzle velocity715 m/s
Effective range300 m
Zeroing100 m, fixed
Accuracy1.5 mrad
Deviation15°
Melee35
Suppression×1.2999999523162842

Damage and timing model

ParameterValue
Damage28
Rate of fire700
ParameterValue
Shots to kill4
Time to kill257 ms
Close range371 ms
Medium range676 ms
Long range1,473 ms
Speed rank#9 of 20

Any shots-to-kill or TTK value is a calculation based on the recorded damage and rate of fire. It can diverge from live play because armor, range falloff, hit location, latency and a later patch may change the result.

Compatible attachments

Magazines

MagazinePriceCapacityCalibre
STANAG 20 RND MAGAZINE$10205.56x45mm
STANAG 60 RND MAGAZINE$180605.56x45mm

Compatibility was observed in the captured Alpha dataset. A listed part is not automatically the best part: price, weight, aim time and recoil trade against one another.

Ammunition and running cost

LoadPer roundAgainst standardTracer
Full Metal Jacket$1.50same price
Hollow Point$42.7× standardsame price
Armor Piercing$2.501.7× standardsame price

Treat ammunition as part of the loadout price. A cheap gun can become an expensive life when magazines and specialized rounds are included.

How to use this record

Choose the optic and magazine around the expected engagement distance, then cost the complete life. Fire rate, damage and modelled TTK are only a starting point; recoil, aim time and real hit rate decide whether the weapon fits you.

  • Repeat tests at the same range and armor state
  • Compare the base weapon with the complete attachment build
  • Keep enough cash for at least one useful respawn

What still needs a live-build check

  • Current shop price, unlock level and new-player discount
  • Recoil pattern, aim-down-sight time and attachment modifiers
  • Damage falloff, armor interaction and hit-location multipliers
  • Whether every listed attachment remains compatible after the latest patch

Sources and update policy

Captured values are attributed to their source. WARDOGS Guide treats them as reported Alpha data until independently checked in the current client.

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